Audio & Music Technology is a growing domain that supports a wide variety of applications including creative tools for artists, voice generation for dialogues, sound design & music for films, game audio, health care, TV, live experiences, accessibility & all forms of storytelling. With such a vast scope, comes the potential to make a meaningful impact.
In this talk I will provide an overview of how to get started in this domain using FOSS, the tools & developer frameworks available to explore & contribute to, and steps to be a part of a collaborative community. The session structure of this beginner-friendly talk is as follows:
Why is the pro audio industry moving towards open source and how has this led to some of the best solutions in the past 5 years – includes examples of key projects defining the new age
Current state of music tech in India and the potential to grow
Open source frameworks to build cross-platform audio applications, with live examples of the code in action for a few of them
Ways that the FOSS community can contribute to build an inclusive system of products
Role of diversity in music tech – music information retrieval (MIR), accessibility, hardware tools, education, kid-friendly toys
Challenges open to students to take on and freely available initiatives to guide them in that direction
As a side goal, this talk aims to inculcate audio related discussions in the FOSS community which is at the core of how the industry can build relevant technologies.
What are the elements of music & audio technology?
How can someone new to this domain learn and contribute to FOSS projects in audio?
Technical resources to get started
How can diversity & inclusion play a central role in this industry?
Scope of growth for students & challenges to solve
This is an exciting area of the FOSS world that often get overlooked!